Graph¶
In std/graph.
type Graph<N, E> { nodes : Set<Card> edges : Set<Edge> }
A graph: the set of its nodes, which are cards, and the set of its
edges, the links among them. Both are sets: discovering a graph does
not order it. vault.graph is every card of the vault and the links
among them.
fn Graph(xs: Graph) : Graph
xs itself: a graph projects to itself.
fn Graph(xs: Collection<Doc>) : Graph
fn Graph(xs: Collection<Hit<Doc>>) : Graph
The graph of the cards in xs, or the cards its hits hold, as nodes,
with the vault's edges among them. A relation card is not a node: its
source and target are. Graph(vault.cards) has the nodes and edges of
vault.graph.
fn Graph(xs: Collection<Edge>) : Graph
The graph of the edges xs: their sources and targets as nodes, and the
edges as given.
fn Graph(x: Doc) : Graph
fn Graph(x: Hit<Doc>) : Graph
The graph of the one card x, or of the card the hit x holds: that
card as its only node, with any vault edge from it to itself.
fn Graph(nodes: Collection<Doc>, edges: Collection<Edge>) : Graph
The graph of nodes, together with the source and target of every edge
in edges, and the edges as given.